mardi 31 juillet 2012

Saline Royale, continued

Here are some new renders of the factories. Texturing is still temporary : I will get something better for the main walls when the scene is finished.

lundi 16 juillet 2012

Stellar fighter (2)

I have started to model my stellar fighter after the prototype sculpted in 3D-Coat and the blueprints.
 I am quite happy with it so far, even if I still have some corrections to add. I will texture it in 3D-coat, and the normal maps will add many details.

dimanche 15 juillet 2012

Orbital space station (2)

Here is the newest version, with better textures, and normal maps.

Orbital spatioport

Well, I needed a place to park all my sci-fi shuttles, and -why not ? - to get attacked by evil aliens from another galaxy.
Here is one very old model entirely overhauled, with thousands of greebles and nurnies. Of course, it comes at a cost : 700k polys ! A am working on the final version, which will be better textured and with a lower polycount (ca. 500k).

samedi 14 juillet 2012

Space Freighter

Here is a low-poly model of a space freighter I made some times ago and that I recently finished with new textures and normal maps. The model is less than 3000 polygons.
It will be released in a few days on my traditional online shops.

mercredi 11 juillet 2012

Stealler Fighter

A quickie made yesterday night on 3D_coat.
I will now convert it to lightwave (3D-Coat is OK for prototyping, but retopo with hard surface is not good enough, imho, so I prefer to remodel the prototype directly in Lightwave).
Here are the blueprints made after the first proto.

jeudi 5 juillet 2012

Saline Royale : the factory

Here are some render tests of one of the factory buildings.
I have been away for one month, but I can now start again to work more seriously on this project.

I will start to texture these buildings this afternoon.