First render test for the director's house.
Various tests with procedural textures and/or image based textures.
dimanche 27 mai 2012
samedi 26 mai 2012
The royal salt factory of Arc-Et-Senans
Near the town of Besançon was built a very peculiar salt factory in the mid-XVIIIth century. This semi-circular factory still exists today and is one of the most picturesque monuments in the Free-County region.
I have started to model this factory, and I began with the palace of the factory director.
samedi 19 mai 2012
As I said on Twitter, I have started to work on lowpoly game-ready afghan compounds.
Here are the first render tests.
The final pack should also include several other models like wall sections, bridges, details for the compounds (ladders, wells...)
In the end, the pack should include ten to twelve different models.
Here are also some pictures made with these models.
dimanche 13 mai 2012
samedi 12 mai 2012
mardi 8 mai 2012
3D MEDIEVAL CITY
Flythrough a WIP medieval city in Lightwave 10. All models by myself, made in Lightwave and 3D-Coat. You'll need 3D red/cyan glasses to see the sequence correctly.
And the same sequence, but without anaglyph effect and fully rendered.
dimanche 6 mai 2012
Creating foam in a ocean with multiple objects
This is a tutorial (in French) for creating foam in an ocean with multiple objects, thanks to Denis Pontonniers' DPKit (available on his website : http://dpont.pagesperso-orange.fr/main_fr.htm).
I hope the tutorial is understandable even without the commentaries, but if needed, I could add some subtitles in English. Just let me know if necessary.
vendredi 4 mai 2012
French Gardens (4)
Here are renders I'm satisfied with, for the moment. I guess the general layout is OK. Now, I'll have to model the statues and to add some details to the castle. I also have to add a big water place and of course, the front entrance that is to be modeled !
Then I will perhaps be able to find a way to render an animation without burning my computer !